Summary
of Technical Experience:
- 33 years
of hands-on development, research, and marketing experience
in the PC
market, with a focus on graphics technology, both in terms of graphics
hardware advances such as 3D and video and imaging, as
well as in graphics
software developments, such as graphics APIs, architectures, games
and visualizations. Also extensive hands-on experience
in electronic communications, Internet technology, photography,
and on-line research, as well as in intellectual property matters - specializing
in patents.
- Summary
of Creative Experience:
- Extensive
professional experience in writing, photography (film and digital), the
Internet, desktop publishing, and digital imaging,
painting, and printing.
Work
Experience:
Patent
Logistics, LLC - Chichester, New Hampshire
October 2001 - Present
President
Provides
a variety of support services in the area of technology
and intellectual property (IP) practice litigation,
including that
of testifying expert, consulting expert, expert witness, prior
art research, technology research, and general technology consulting.
Areas of specialization include computers, computer
graphics, display technology, video games, digital photography
and imaging,
diving, and Internet technology. Areas of expertise include computer graphics
and display technologies, 3D and 2D computer image generation
and manipulation, game technology, photographic techniques,
digital photography, and Internet technologies. Clients include
or have included law firms Kenyon & Kenyon; Arter Hadden;
Sidley Austin Brown & Wood; Adduci, Mastriani & Schaumberg; Piper
Rudnick; Finnegan Henderson; Kirkland Ellis; O'Melveny & Myers; Westerlund
Powell; Roberts, Kaplan, Miller & Cerisi; Thomas, Kayden, Horstemeyer & Risley; McKool Smith, White Case, and Cooley Godward. Technology clients include or have included
Sony Electronics, Tatung, Capetronics Computer
Corp., Qualcomm, Lucent, Real3D, BTG, Honeywell, and Intel.
Jon
Peddie's TechWatch - Tiburon, California
January 2005 - Present
Contributing Editor and Senior Analyst, IP
Contributor
to a bi-weekly publication about the digital media and entertainment
industries. Writes articles and columns focusing on gaming, intellectual
property, digital rights management, consumer electronic entertainment,
and PC graphics matters. Some columns are viewable at http://www.richterscale.org.
The
Richter Scale - Bonaire, Dutch Caribbean
October 1993 - Present
Writer, Reviewer, Editor, and Consultant
Writes
and publishes reviews, opinion editorials, and articles dealing
with a variety of subjects, ranging from PC graphics and display
technology, video games, and the Internet to diving, cooking,
and traveling under the trademarked column name, The Richter
Scale®. Also writes for other magazines and
publications, including Desktop Engineering, The Peddie Report,
winmag.com, ComputerLife, HomePC, Multimedia Systems Design,
and others. Also publishes Blog featuring reviewings, insights, and commentary at http://blog.richterscale.org.
Electronic Entertainment Fund (EE Fund) - San Francisco, California
January 2006 - Present
Member, Advisory Board
Provides advice about and insights into the electronic entertainment industry for the purposes of investment and fund management.
Support
Bonaire, Inc. - Boulder, Colorado
November 2000 - Present
Co-founder and President
Helps
manage a non-profit organization created to support environmental
and social non-profit projects and efforts on the island of
Bonaire.
NetTech
N.V. - Bonaire, Dutch Caribbean
March 1998 - Present
Co-Managing Director
Provides
Internet consulting, marketing advice, technology training
and consulting, and Web hosting and design services to Bonairean
businesses, individuals and non-profit organizations. NetTech operates
the Bonaire Information Site, www.InfoBonaire.com.
Caribbean
Stuff, LLC - Chichester, New Hampshire
August 2005 - Present
Manager, Information Technology & Communications
Company develops
e-commerce web sites targeting the products pertaining to various
Caribbean islands. Responsibilities include web server and site implementation
and support, marketing, market development, and product procurement.
First site taken public in March 2006 was www.BonaireStuff.com.
Caribbean WebCams, LLC - Bolton, Massachusetts
March 2000 - Present
Chief Operating Officer
Company founded to provide advice, installation, custom design, and support of Web cameras above and underwater for tourism destinations in the Caribbean. Installed world’s first underwater “ReefCam” on Bonaire in March, 2000 and relayed the images via the www.BonaireWebCams.com web site. The site and the Bonaire WebCams were take off line in August 2011 dur to a lack of funding 11 years after they came on-line, which became Bonaire's most web sitepopular site.. The Bonaire ReefCam was selected one of the 25 most interesting WebCams in the world by EarthCam for the year 2000. Company integrates various cameras, special lens technologies, wireless and networked communication, video capture systems, and custom software to provide turnkey solutions. Responsibilities include company management, web systems design and programming, graphics software development, and camera systems design and development.
Stroke
of Color, Inc. - Chichester, New Hampshire
September 1995 - Present
President and Chief Technologist
Co-founded
company to provide a variety of services focused on visual technologies.
In particular, Web page design, programming, professional photography,
and training, as well as consulting on 3-D and 2-D PC graphics
and games technology and small business mentoring. Currently, the
company is a holding company and managing partner in a number of technology
ventures (including Caribbean WebCams, LLC and Caribbean Stuff, LCC
listed above). Applicable personal experience involves translating
information about technology into layman's terms, both in written form
and verbally. Also developer and provider of the popular on-line Patent
Fetcher service, which provides PDFs of patent publications via
download for a minimal fee. Company
also produces and sells fine art prints and limited edition digitally
enhanced photographic and painted prints on archival media at e-commerce
site http://www.CaribbeanArt.com,
the content of such prints being based on original oil paintings
and photographic images created by the company's principals.
Bonaire
Creations B.V.- Bonaire, Dutch Caribbean
October 2004 - Present
Co-Founder, Co-Managing Director, and Artist
Company
founded as a means to commercialize the art of Linda and Jake Richter
in the Dutch Caribbean via direct sales and licensing. See Jake
Richter Art Site at http://www.JakeRichter.com for
Currently also operating the Richter Art Gallery on Bonaire.
Bonaire
Artists Foundation - Bonaire, Dutch Caribbean
March 2004 - March 2006
Co-Founder & Treasurer
Started
foundation as a means to help promote Bonairean artists promote
their works. Among its many roles, the Bonaire Artists Foundation
operates the non-profit Cinnamon
Art Gallery on Bonaire featuring works of several Bonaire-based
artists.
Jon
Peddie's PC Graphics Report, Tiburon, California
September 1995 - November 1996
Senior Editor
Provided
on-going material in the form of news reports, analysis, and reviews
for weekly newsletter on the state of the PC graphics industry, with
a focus on software use of 3D and 2D hardware graphics acceleration,
new entertainment products and technologies, and the Internet. Publication
became The Peddie Report, was purchased by Penton Media, and subsequently
dissappeared. Jon Peddie now operates Jon Peddie Research.
Panacea
Inc., Londonderry, New Hampshire
June 1988 - August 1995
Founder, President, and CTO
Founded
company in order to provide computer graphics expertise to
the PC marketplace. Helped company evolve through programming
expertise and guerrilla marketing methods into the leading
supplier of AutoCAD display list drivers to both OEMs and end-users.
Panacea's OEM customers include IBM, Autodesk, Compaq, Hewlett-Packard,
Digital Equipment Corp., Diamond Multimedia Systems, ATI Technologies,
Number Nine Visual Technologies, and virtually every significant
PC graphics hardware company in the world. As part of growing
the company, learned how to market commercial products into
various channels, including distribution, VAR, reseller, and
direct. Introduced numerous forms of automation into company,
include complete external electronic communications processing
via an internal network, including a FAX server, voice mail,
and electronic mail. Sold company to Spacetec IMC Corporation
at the beginning of 1995, and parted ways due to philosophical
differences later in the year.
Number
Nine Computer Corporation, Cambridge, Massachusetts
(company later became Number Nine Visual Technologies, Lexington,
Massachusetts and then became part part of SonicBlue,
Inc. - formerly S3, Inc.)
February 1986 - June 1988
Principal Engineer
Prior
to leaving, was principally involved in UNIX and MS-DOS device
driver development and new generation PC graphics hardware
and software design, as well as third party software developer
support via on-line means and on-site assistance. Other responsibilities
include Project Manager for the Pepper SGT graphics board,
co-creator and developer of NNIOS, Number Nine's Intelligent
Operating System, and the design and development of numerous
demo programs which were used to promote the various special
board features. As Project Manager for the Pepper SGT, pioneered
use of the Intel 82786 graphics co-processor and then combined
it with the TI TMS34010 graphics processor, both in hardware
and software. Also, developed single-monitor software solution
for company's graphics boards by writing BIOS emulation of
PC video functions. Designed and implemented Number Nine's
emulation of the IBM PC's Monochrome Display Adapter and Color
Graphics Adapter for the Pepper series of graphics products.
Wang
Laboratories, Lowell, Massachusetts
May 1985 - February 1986
Software Engineer
Designed
and implemented low-level video support software for the Wang
PC family, including the ROM BIOS video code in the Wang Laptop.
Other projects included enhancing IBM PC compatibility in Wang's
products and designing a new generation of graphics controllers.
Rensselaer
Polytechnic Institute, Troy, New York
May 1984 - May 1985
Senior Consultant
Responsibilities
included managing the campus microcomputer facility and a staff
of 14 consultants, teaching and supervising microcomputer training
seminars, and assisting RPI faculty in developing software
for their courses.
Mirror
Images Software, Troy, New York
October 1982 - January 1985
Games Software Engineer
Designed
and implemented all graphics and animation routines used in
their games and educational products for the IBM-PC and compatibles.
Developed many in-house utilities including a graphics editor,
font and sound generators, copy protection program, and a high
speed keyboard handler. Published products include IBM's Jumpman,
Mindscape's Keyboard Cadet and Show Director for the IBM PC,
and Mirror Images' Fleet Sweep, Freddy Fish and Spyder, also
for the IBM PC. Fleet Sweep was a solo effort, and can still
be found today in shareware libraries.
Additional
work experience prior to October 1982 available upon reasonable
request.
Education:
Rensselaer
Polytechnic Institute, Troy, New York
May 1985 - Bachelor of Science in Computer Science and
a minor in German
Academy of Art University, San Francisco, California
September 2010 - Commenced coursework in pursuit of a Masters of Fine Arts in Photography
Inventions:
U.S.
Patent 5,101,444 - "Method and Apparatus for High Speed
Object Location"
(Joint Inventor)
Affiliations/Organizations:
American Intellectual Property Law Association (AIPLA)
Present - Affiliiate Member
Intellectual Property Owners Association (IPO)
Present - Inventor Member
National Association of Patent Practitioners (NAPP)
Present - Member
American
Bar Association (ABA)
Present - Associate Member
Patent Information Users Group (PIUG)
Present - Member
United
States Patent & Trademark Office (USPTO)
Registered Patent
Agent, Reg. Num. 50,223
European
Association for Computer Graphics (Eurographics)
Present - Member
Association
for Computing Machinery (ACM)
Lifetime Member
ACM
Special Interest Group - Graphics (SIGGRAPH)
Present - Member
Institute
of Electrical and Electronics Engineers (IEEE)
Present - Member
Society
for Information Display (SID)
Present - Member
International Game Developers Association (IGDA)
Present - Member
Marine
Technology Society (MTS)
Present - Member
American
Marketing Association (AMA)
Present - Member
Chaine des Rotisseurs
Present - Chevalier
National Association of Photoshop Professionals (NAPP)
Present - Member
International Association of Culinary Professionals (IACP)
Present - Member
American Photographic Artists (APA)
Present - Member
eGullet Society for Culinary Arts & Letters
Present - Member
Society for Photographic Education (SPE)
Present - Member
American Society of Media Photographers (ASMP)
Present - Member
Rotary
International
1998-2003 - Member, Bonaire Chapter
The
Coral Reef Alliance
Lifetime Member
National
Geographic Society
Lifetime Member and Grosvenor Council Member
Bonaire
National Marine Park
1998 - Present - Volunteer for research efforts and
technology assistance
Boston
Sea Rovers
2001 - Present - Associate Member
1997 - 2001 - Active Member
1997 - 1999 - Webmaster
1996 - 1997 - Active Member and Program Editor & Webmaster
1994 - 1996 - Friend of the Sea Rovers and Program Editor
BONHATA
- Bonaire Hotel And Tourism Association
2010 - Present - Member (via Bonaire Creations B.V.)
1998 - 1999 - Member (via NetTech N.V.)
1999 Board of Directors, At Large Member
Computer
Press Association
1992 - 1999 - Accredited Journalist; columnist for Computer
Journalism Review
Software
& Information Industry Association
(formerly Software Publishers Association)
2001 - CODIES 2002 Judge in the Best Software Development
Tools category.
1999 - CODIES 2000 Judge in the Games - Best Product; Games
- Best Debut; and Arcade/Action/Adventure/Role-Playing Games
- Best Product Categories
1998 - '99 CODIES Judge in the Best New Adventure/Role
Playing Software Game; Best New Arcade/Action Software Game;
and Best New Multi-Player Online Game categories
1997 - '98 CODIES Judge in the Adventure/Role Playing Game
and Programming Tools categories
1996 - '97 CODIES Judge in the Role Playing/Adventure Game
Category
United
Divers of New Hampshire
1997 - Present - Honorary Member in Absentia
1994 - 1997 - Member & Webmaster
1995 - 1996 - Secretary and Newsletter Editor
PADI
2002 - Present - Emergency First Response CPR/First Aid Instructor
1997 - Present - Open Water Scuba Instructor, Specialty Instructor,
Underwater Naturalist, Underwater Photography Instructor
1997 - Divemaster
1995 - Rescue Diver
1992 - Open Water and Advanced Open Water Diver
Software
Association of New Hampshire
1994 - 1997 - Co-Founder and Charter Member
New
Hampshire Software Presidents' Forum
1994 - 1997 - Chairman
1993 - Present - Member
New
Hampshire High Technology Council
1994 - 1996 - Board of Directors, member
Computer
Game Developer's Association
1994 - 1996 - Member
Greater
Nashua Software Entrepreneurs Group
1993 - Present - Member and occasional guest speaker
CADalyst
Magazine
1991 - 1993, 1995 - 1996 - Member of Editorial Advisory
Board
Video
Electronics Standards Association (VESA)
1993 - 1994 - Vice-Chairman
1990 - 1993 - Programs Chair
1990 - 1994 - Board of Directors, member
1989 - 1994 - Charter Member and first software member
(as Panacea Inc.)
Spoken
Languages:
Fluent in English and German; partially fluent in Czech and Dutch; functional knowledge of Papiamentu and Spanish.
Programming:
Experienced and familiar with HTML, PHP, MySQL, PERL, C, C++, 80x86 real and protected
mode assembly language, TI 340x0 assembly language, LISP/AutoLISP,
Pascal, BASIC, JavaScript, Java, JSP, Ruby & Ruby on Rails, Python, Lingo/ActionScript, several non-x86 assembly
languages, ADA, FORTRAN, PL/1, Snobol, PROLOG, APL, Forth, COBOL, and
SQL.
Environments:
Windows 7/Vista/2K3/2K8/XP/2000/NT/9x/Me, MS-DOS, FreeBSD UNIX, Linux (including RedHat and CentOS), PalmOS,
Windows 3.x, and some OS/2, MTS/XA, and VMS. Also familiar with configuration and operation of server-based applications such as MySQL, PHP, and Apache Web Server as well as CMS environments like Joomla and WordPress.
Non-Technical
Interests:
Family,
culinary photography, traveling and seeing the world, diving, underwater and nature photography, gourmet cooking
and dining, reading, mentoring,
and researching material on the Internet.
Book,
Presentations, and Publications:
Books,
Authored & Co-Authored
- "Graphics
Programming for the 8514/A", by Jake Richter and Bud Smith;
published by M&T Books, 1990
- "Power
Programming: The IBM XGA", by Jake Richter; published by MIS:Press,
1992
- "AutoCAD
Power Tools", by Bud Smith, Jake Richter, and Mark Middlebrook;
published by Random House, 1993 (also published in languages other
than English)
Book
Chapters Authored
Book
- Technical Editing
Television
Guest Spots
(Note: This section lists only editorial appearances, not
promotional ones, and shows listed were likely broadcast multiple
times via satellite and multiple cable/satellite networks)
- "Understanding
PC Graphics and Displays" (4-part series), PC-TV, taped April
22, 1993
- "Improving
Your PC's Performance", PC-TV, taped January 6, 1995
- "Graphics
Primer", PC-TV, taped May 8, 1995
Articles
Published
(Note: Not all article titles may match those published
in the listed publications, as original copies of these articles
were not available to me when preparing this list, nor is this
list necessarily complete. Self-Promotional Articles, as well
as those not dealing with computing or intellectual property
in some form (whether topic or publication), have not been
included in the list. This list is based mainly on my archived
texts as submitted to the publishers for publication, unless
other more reliably sources to confirm titles were found. Dates
may be approximate for the same reason. Any omissions or discrepancies
are purely unintentional.)
- "A
Directory Search Engine in Turbo C," Turbo Technix, September/October
1988, p. 74-99
- "64K
Extra Memory for DOS Applications", Programmer's Journal
6.6, November/December 1988, p.45
- "A
Call for a Standard Graphics Standard", PC Week (OpEd),
December 12, 1988, p.87
- "8514/A
Clones Raise Compatibility Question", PC Week (OpEd), December
26, 1988, p.53
- "Graphics
Processors Come of Age", PC Week (OpEd), January 1989
- "Migrating
to Graphics Processors," Programmer's Journal 7.1, January/February
1989, p. 33-40
- "Reselling",
Programmer's Journal 7.2 , March/April 1989, p. 11-16
- "MCA-EISA
Debate Obscures Real Issues", PC Week (OpEd), April 3, 1989,
p. 77
- "The
8514/A Adapter Interface: How fast is writing to the AI versus
writing to the Hardware?", MIPS Magazine, May 1989, p. 93-96
- "The
860 as Graphics Processor", MIPS, June 1989, p. 66
- "Troops
Are Massing for the Graphics-Chip War", PC Week (OpEd), July
31, 1989
- "32-Bit
QuickDraw Unveiled", MIPS Magazine (news story), July 1989
- "Digital
Video – Pushing the Limits", MIPS Magazine, August 1989
- "Spring
COMDEX and NCGA Highlights", Panacea Perspective Vol. 1-2,
August 1989
- "The
Importance of VESA", Panacea Perspective Vol. 1-2, August
1989
- "IBM
Needs a Cheaper AVC Graphics Solution", PC Week (OpEd), September
4, 1989
- "High
Resolution Displays and Graphics Controllers", MIPS Magazine,
October 1989
- "Developers:
Stop Giving Drivers A Backseat", PC Week (OpEd), October
23, 1989
- "An
Architectural Overview of the IBM 8514/A", MIPS Magazine,
November 1989
- "COMDEX/Fall
’89 Preview", Panacea Perspective Vol. 1-3, November 1989
- "Benchmarks",
Panacea Perspective Vol. 1-3, November 1989
- "Bad
Year for Graphics Board Companies", Panacea Perspective Vol.
1-3, November 1989
- "Programming
the IBM 8514/A", MIPS Magazine, December 1989
- "PC
Graphics Board Bus Masters", MIPS Magazine, January 1990
- "Put
a TIGA in Your PC", Programmer’s Journal, February 1990
- "COMDEX/Fall
Recap", Panacea Perspective Vol. 1-4, March 1990
- "NCGA
Preview", Panacea Perspective Vol. 1-4, March 1990
- "Virtual
Reality or Real Virtuality?", MIPS Magazine, March 1990
- "DLP
- Display List Processing", CADalog Newsletter, April 1990
- "Case
Study: USAA", Personal Workstation Magazine, May 1990
- "AI,
AI, It's Off to Program We Go", PC Techniques, May 1990
- "Monitoring
Color", Personal Workstation Magazine, May 1990
- "Exploring
the SuperVGA Jungle", Panacea Perspective Vol. 2-1, June
1990
- "8514/A
and TI Updates", Panacea Perspective Vol. 2-1, June 1990
- "An
Image is Worth 2048 Bytes", Personal Workstation Magazine,
June 1990
- "High
End PC Color Graphics Boards", InfoWorld, July 1990
- "Spring
Break at NCGA ‘90", Personal Workstation Magazine, July 1990
- "How
Does That Picture Grab Ya?", Personal Workstation Magazine,
August 1990
- "The
Video Electronics Standards Association (VESA)", MicroCAD
News, August 1990
- "Really
High Power, Really Low Cost", Panacea Perspective Vol. 2-2,
October 1990
- "TIGA,
Oh TIGA, Where Are You TIGA 2.0?", Panacea Perspective Vol.
2-2, October 1990
- "XGA
- A Rumor-Monger’s Delight", Panacea Perspective Vol. 2-2,
October 1990
- "XGA
Unveiled", Panacea Perspective Vol. 2-3, November 1990
- "Edsun
Labs’ New CEG/DAC", Panacea Perspective Vol. 2-3, November
1990
- "The
First Step", AutoCAD Market, January 1991
- "VESA
VBE - A New Graphics Interface Standard", AutoCAD Market,
January 1991
- "ADI
- The Autodesk Device Interface", CADENCE Magazine, January
1991
- "XGA:
A New Graphics Standard", BYTE Magazine, February 1991
- "VESA,
Full of Charge", CADENCE Magazine, February 1991
- "More
Colors, Less Money", PC Magazine, February 1991
- "AutoCAD
ala Windows…", CADENCE Magazine, March 1991
- "VESA
VBE - A New Graphics Interface Standard", Panacea Perspective
Vol. 2-4, March 1991
- "Graphics
Board Price War Continues", Panacea Perspective Vol. 2-4,
March 1991
- "More
XGA News", Panacea Perspective Vol. 2-4, March 1991
- "Monitors
on Display", InfoWorld, March 1991
- "ADS:
What is it?", CADalyst Magazine, April 1991
- "Brief
Overview of Graphics-related Acronyms", CADENCE Magazine,
May 1991
- "XGA:
Evolutionary Graphics from IBM", Personal Workstation Magazine,
May 1991
- "Opening
the Windows to More Colors", Personal Workstation Magazine,
May 1991
- "SuperVGAs
- Evolutionary Excitement", InfoWorld, April 1991
- "Getting
Rid of Those Rough Edges", InfoWorld, April 1991
- "ADI
4.1 And Its Roots" (with Brad Ek), CADalyst, June 1991
- "The
Evolution of Mass-Market VGAs", Personal Workstation Magazine,
June 1991
- "Logitech’s
ScanMan 256", Computer Buying World, June 1991
- "Using
PCs for 3-D Visualization", Personal Workstation Magazine,
July 1991
- "20
Years After The IBM PC", CADENCE Magazine, August 1991
- "Yes
Virginia, Workstations Do Have a Purpose!", Personal Workstation
Magazine, August 1991
- "On
the Bleeding Edge of Technology", Personal Workstation Magazine,
August 1991
- "Hollywood
1.0: Powerful But Limited Presentation-Graphics Software",
Computer Buying World, September 1991, p. 119-120
- "IBM
Licenses XGA", Panacea Perspective Vol. 3-1, September 1991
- "XVGA:
The Next Wave", Panacea Perspective Vol. 3-1, September
1991
- "The
8514/A Is Dead. Long Live the 8514/A", Panacea Perspective
Vol. 3-1, September 1991
- "Another
VGA Evolution - Local Bus", Panacea Perspective Vol. 3-1,
September 1991
- "Edsun
DAC - Dynamic Analog Conversion", Panacea Perspective Vol.
3-1, September 1991
- "Fall
COMDEX ’91 Parade", Panacea Perspective Vol. 3-3, November
1991
- "COMDEX
- A Recipe For Exhaustion" (with Brad Ek), CADENCE Magazine,
January 1992
- "CeBIT
’92 Trip Report", Panacea Perspective Vol. 4-1, April 1992
- "S3
Graphics Boards", InfoWorld, June 1992
- "MediaVision’s
AudioPort", InfoWorld, July 1992
- "The
PC Graphics Hardware Primer for 1992", Programmer’s Journal,
September 1992
- "DGX
Takes the Direct Approach to Graphics Performance", BYTE
Magazine, October 1992
- "XGA
Graphics: An Overview", AutoCAD World, October 1992
- "A
486 For Every Season", CADENCE Magazine, January 1993
- "Acceleration
in Software", Electronic Design, March 1993
- "An
Introduction to Display List Processing", Bay Area AutoCAD
User Group Newsletter, March 1993
- "Windows
Benchmarks - Why?", CADENCE Magazine, April 1993
- "Are
Graphics Display Problems In Your Face?", PC/Computing, November
1993
- "What
the Future Holds…" (Roundtable), CADalyst Magazine, July
1993
- "New
Hampshire: The Software State", New Hampshire Business Review,
June 1993
- "Interactive
Television", PC Graphics Report, November 16, 1993
- "Intellectual
Property - Part 1", PC Graphics Report, February 15, 1994
- "Intellectual
Property - Part 2", PC Graphics Report, March 8, 1994
- "The
Backdoor To Hollywood", PC Graphics Report, April 26, 1994
- "64
Bits From Hell", Panacea Perspective Vol. 6-1, May 1994
- "I
Have a Problem With My TV", Panacea Perspective Vol. 6-1,
May 1994
- "VESA
Management Update", Panacea Perspective Vol. 6-1, May 1994
- "Are
You Paying Too Much For Everything?", CAD++ Newsletter, May/June
1994
- "A
CD-ROM Diatribe", PC Graphics Report, June 7, 1994
- "Making
It Easy For Your Customers", CAD++ Newsletter, July/August
1994
- "3D
Misconceived", PC Graphics Report, August 2, 1994
- "Image
Is Everything", CAD++ Newsletter, September/October 1994
- "Plug
n’Pray", Panacea Perspective Vol. 6-2, November 1994
- "Evangelists
On Every Corner", Panacea Perspective Vol. 6-2, November
1994
- "Life
As A '90s Game Developer Must Be Tough", PC Graphics Report,
November 8, 1994
- "Release
XIII", CAD++ Newsletter, November/December 1994
- "The
Press Release", CAD++ Newsletter, January/February 1995
- "It's
Competitive World Out There...", PC Graphics Report, March
19, 1995
- "WinHEC
'95 Brings A Number of Surprises", PC Graphics Report, March
28, 1995
- "You
Call It Network, I Call It Schmooze", CAD++ Newsletter, May/June
1995
- "A
New Age In Software Licensing", PC Graphics Report, July
11, 1995
- "Autodesk
Announces Integrated Mechanical CAD Package for PCs", PC
Graphics Report, September 19, 1995
- "Autodesk
Adds Two New Board Members", PC Graphics Report, September
19, 1995
- "Spatial
Technology Makes ACIS Format Public", PC Graphics Report,
September 19, 1995
- "AccelGraphics
Improves Performance of OpenGL Client (we think…)", PC Graphics
Report, September 26, 1995
- "Sega
of America Joins the PC Software Rat Race", PC Graphics Report,
September 26, 1995
- "Sega
Comes Up With New Way to Boost 16-bit Console Game Sales",
PC Graphics Report, September 26, 1995
- "DIVE
Labs Offers Low Cost Virtual Reality Development Tools",
PC Graphics Report, September 26, 1995
- "Cadkey
ships ‘CADKEY 7 for Windows’ Release 2", PC Graphics Report,
September 26, 1995
- "Autodesk
Announces AutoSketch Release 2.1", PC Graphics Report, October
3, 1995
- "ESRI
and Numera Software Form Strategic Alliance", PC Graphics
Report, October 3, 1995
- "Visual
Software Ships Instant 3D Utility", PC Graphics Report, October
3, 1995
- "Starting
Over", CAD++ Newsletter, October 1995
- "Advanced
Visual Systems Offers 3D Visualization Software Tools", PC
Graphics Report, October 10, 1995
- "Electronic
Arts Premieres Psychic Detective Interactive Movie", PC Graphics
Report, October 10, 1995
- "NBC
Unveils New On-Line Multimedia Player Software Package",
PC Graphics Report, October 10, 1995
- "Time-Warner
Interactive Introduces Computer Game with Subliminal Messages",
PC Graphics Report, October 17, 1995
- "Acclaim
Acquires World’s Largest Independent Entertainment Software
Developers", PC Graphics Report, October 17, 1995
- "Microsoft
to Sell Retail Software Over Internet", PC Graphics Report,
October 17, 1995
- "Autodesk
Releases New HOOPS Developer’s Kit", PC Graphics Report,
October 24, 1995
- "Asymetrix
Unveils 3-D Graphics Tool For Web Page Creation", PC Graphics
Report, October 24, 1995
- "Taking
Issue With Bugs In Software", PC Graphics Report, October
24, 1995
- "Intercast
Industry Group Formed to Promote New Digital Medium", PC
Graphics Report, October 31, 1995
- "Maximum
Impact at COMDEX/Fall", PC Graphics Report, October 31, 1995
- "3D
APIs: They're Not Just Software - They're An Attitude", PC
Graphics Report, October 31, 1995
- "Safe
Starts", CAD++ Newsletter, November 1995
- "Internet
World ‘95", PC Graphics Report, November 7, 1995
- "Adobe
Intros PhotoDeluxe and Forms Consumer Digital Photography
Alliance", PC Graphics Report, November 14, 1995
- "MultiGen
Publishes 3-D Scene Database Format", PC Graphics Report,
November 14, 1995
- "Jake’s
Takes - RemoveIT 2.0", PC Graphics Report, November 14, 1995
- "Sun
Gains More Support For Java - PC’s Future Uncertain", PC
Graphics Report, November 14, 1995
- "Creative
Introduces Blaster GamePad", PC Graphics Report, November
21, 1995
- "Vivid
Group Unveils New Mandala System", PC Graphics Report, November
21, 1995
- "IDS
and Portable Graphics Announce Beta Vrealm VRML Browser",
PC Graphics Report, November 21, 1995
- "Interplay
OEM Division Offers Software Bundles", PC Graphics Report,
November 21, 1995
- "Template
Graphics Announces 3-D OLE Custom Control for Windows", PC
Graphics Report, November 21, 1995
- "NTT
Human Interface Laboratories Demonstrates Shared Virtual
Community - CyberCampus", PC Graphics Report, November 21,
1995
- "Starfish
Software Uses Java For Platform Independent Scheduler", PC
Graphics Report, November 21, 1995
- "Brooktree
Shows Off Latest 3-D and Video Hardware", PC Graphics Report,
November 21, 1995
- "Smart
and Friendly Offers New MPEG Creation Station Mark II and
Low Cost CD-R Bundle", PC Graphics Report, November 21, 1995
- "SiS
introduces the SiS6205 PCI graphics chip", PC Graphics Report,
November 21, 1995
- "7th
Level unveils four new PC games", PC Graphics Report, November
21, 1995
- "Canopus
goes after OEM Window driver market with Power Driver", PC
Graphics Report, November 21, 1995
- "Strategic
Alliance Partners unveils new 3-D paper output technology",
PC Graphics Report, November 21, 1995
- "Deep
River Publishing shows 3-D game engine", PC Graphics Report,
November 21, 1995
- "VISIWARE
demos its 3-D game engine", PC Graphics Report, November
21, 1995
- "Far
Stone Tech offers Autoplay technology for any CD-ROM disk",
PC Graphics Report, November 21, 1995
- "AccelGraphics
announces entry-level workstation-class 3-D graphics accelerator",
PC Graphics Report, November 21, 1995
- "AccelGraphics
announces AccelView 3D software for AutoCAD Release 13",
PC Graphics Report, November 21, 1995
- "Sony
and Intel form alliance to target home computer market",
PC Graphics Report, November 21, 1995
- "COMDEX
Impressions And Other Diatribes", PC Graphics Report, November
21, 1995
- "AdultDEX",
PC Graphics Report, November 21, 1995
- "Carroll
Touch announces integrated touch screen monitors", PC Graphics
Report, November 28, 1995
- "Nintendo
unveils the Nintendo 64 game console in Japan", PC Graphics
Report, November 28, 1995
- "OpenDML
File Format Workgroup publishes final version of new AVI
extension", PC Graphics Report, November 28, 1995
- "Sega
announces broadening of home entertainment product efforts",
PC Graphics Report, November 28, 1995
- "Duplexx
Software releases NET TOOB universal video player for PC
systems", PC Graphics Report, November 28, 1995
- "Microsoft
ships 3D Movie Maker software", PC Graphics Report, November
28, 1995
- "Microsoft
ships Internet Explorer 2.0", PC Graphics Report, November
28, 1995
- "Computer
Game Developer’s Conference to be run by Miller Freeman",
PC Graphics Report, November 28, 1995
- "Types
of Business Entities", CAD++ Newsletter, December 1995
- "Fall
Virtual Reality World ‘95", PC Graphics Report, December
5, 1995
- "E-Mail
World & Internet Expo", PC Graphics Report, December
5, 1995
- "Truevision
ships TARGA 2000 Pro PCI for Power Macintosh", PC Graphics
Report, January 2, 1996
- "Motif
licenses its Active Addressing technology to Seiko-Epson
and Asahi Glass", PC Graphics Report, January 2, 1996
- "Alliance
reports wafer fab manufacturing problems", PC Graphics Report,
January 2, 1996
- "Chips
and Technologies signs foundry agreement with Chartered Semiconductor",
PC Graphics Report, January 2, 1996
- "Digital
and Cirrus sign semiconductor manufacturing agreement", PC
Graphics Report, January 2, 1996
- "Autodesk
adopts shareholder rights plan", PC Graphics Report, January
2, 1996
- "Dimension
X releases Liquid Reality, a dynamically enhanced VRML authoring
kit", PC Graphics Report, January 2, 1996
- "Intervista
Software Announces Availability of First Standalone 3D Web
Browser", PC Graphics Report, January 2, 1996
- "CompuServe
users can get name for themselves", PC Graphics Report, January
2, 1996
- "What
1996 May Hold For Game Technology", PC Graphics Report, January
2, 1996
- "Duck
Corp. receives venture investment", PC Graphics Report, January
9, 1996
- "The
Winter Consumer Electronics Show", PC Graphics Report, January
9, 1996
- "Fractal
Design announces Poser for Windows", PC Graphics Report,
January 16, 1996
- "FutureWave
Software is developing a vector animation utility for the
Web", PC Graphics Report, January 16, 1996
- "GT
Interactive sign’s id Software’s Quake", PC Graphics Report,
January 16, 1996
- "Maxis
releases OS/2 games", PC Graphics Report, January 16, 1996
- "Microsoft
cuts game deals with Crystal Dynamics and Atomic Software,
among others", PC Graphics Report, January 16, 1996
- "Quarterdeck
ships HiJaak Graphics Suite 95", PC Graphics Report, January
16, 1996
- "Sega
claims market victory for 1995", PC Graphics Report, January
16, 1996
- "Sun
Microsystems forms new JavaSoft business unit", PC Graphics
Report, January 16, 1996
- "Frost
& Sullivan claims Interactive TV market will be worth
$25 billion by 2001", PC Graphics Report, January 16, 1996
- "Microsoft
to announce Softimage 3D 3.0 for Windows NT", PC Graphics
Report, January 16, 1996
- "Scoop
or Sham?", PC Graphics Report, January 16, 1996
- "3-D
Chip Sets Embroiled in Feature Fight" (with Jon Peddie), OEM Magazine,
February 1996
- "Portable
Graphics offers Open Inventor for non-SGI systems", PC Graphics
Report, February 20, 1996
- "Paul
Mace Software announces new Web multimedia authoring software",
PC Graphics Report, February 20, 1996
- "IBM
to market and sell Superscape VR software and services",
PC Graphics Report, February 20, 1996
- "Moving
Worlds from SGI and Netscape vying to become VRML 2.0", PC
Graphics Report, February 20, 1996
- "Netscape
announces acquisition of VRML browser vendor and beta release
of Live3D", PC Graphics Report, February 20, 1996
- "GT
Interactive and Target Stores enter distribution agreement",
PC Graphics Report, February 20, 1996
- "Atari
and JTS to merge", PC Graphics Report, February 20, 1996
- "Apple
plans to port QuickTime to OS/2 Warp", PC Graphics Report,
February 20, 1996
- "Netscape
wants Microsoft’s Blackbird developers", PC Graphics Report,
February 20, 1996
- "Microsoft
releases the first Windows 95 service pack", PC Graphics
Report, February 20, 1996
- "Cybercash
and Rocket Science Games announce an interactive pay-as-you-play
system", PC Graphics Report, February 20, 1996
- "The
Digital Watermark", PC Graphics Report, February 20, 1996
- "Sega
proclaims confidence that PCs are not a threat to consoles",
PC Graphics Report, February 27, 1996
- "Softbank
enters into a joint venture with GT Interactive", PC Graphics
Report, February 27, 1996
- "DEC
terminates negotiations with Cirrus Logic", PC Graphics Report,
February 27, 1996
- "VREAM
Introduces UniVR Technology for Virtual Reality on the Web",
PC Graphics Report, February 27, 1996
- "id
Software takes a stand on DOOM misuse", PC Graphics Report,
February 27, 1996
- "GT
Interactive to distribute new id Software titles", PC Graphics
Report, February 27, 1996
- "Criterion
and Netscape cooperate in bringing 3D to the desktop", PC
Graphics Report, February 27, 1996
- "Corel
to market Numera’s Visual CADD", PC Graphics Report, February
27, 1996
- "CUC
International to Acquire Sierra On‑Line and Davidson
& Associates", PC Graphics Report, February 27, 1996
- "Researchers
demonstrate ability to ‘fax’ 3D objects", PC Graphics Report,
February 27, 1996
- "LSI
Logic and Argonaut form 3D development alliance", PC Graphics
Report, February 27, 1996
- "Microsoft
realigns platforms group", PC Graphics Report, February 27,
1996
- "Microsoft
As Internet King?", PC Graphics Report, February 27, 1996
- "Forte
introduces the CyberPuck", PC Graphics Report, March 5, 1996
- "Adobe,
Apple and Netscape collaborate on new Internet font technology",
PC Graphics Report, March 5, 1996
- "3D
API press release battle", PC Graphics Report, March 5, 1996
- "Sony
and Gold Disk announce bundling program", PC Graphics Report,
March 5, 1996
- "7th
Level acquires PyroTechnix", PC Graphics Report, March 5,
1996
- "Fujitsu
introduces WebWorld", PC Graphics Report, March 5, 1996
- "id
Software releases alpha version of much anticipated Quake
engine", PC Graphics Report, March 5, 1996
- "Micrografx
announces agreement to acquire Visual Software", PC Graphics
Report, March 5, 1996
- "Microsoft
extends TrueType fonts to the Web", PC Graphics Report, March
5, 1996
- "X
Inside ships new X Windows driver for Pentium systems", PC
Graphics Report, March 5, 1996
- "Adobe
announces 32-bit version of Adobe Premiere 4.2 for Windows", PC
Graphics Report, March 12, 1996
- "Bitstream’s
TrueDoc and Cyberbit offers yet another Web font alternative",
PC Graphics Report, March 12, 1996
- "CompCore
demonstrates MPEG‑2 software decoding", PC Graphics
Report, March 12, 1996
- "FutureTense
previews Texture Web publishing system", PC Graphics Report,
March 12, 1996
- "InterCAP
Graphics Systems announces InterCAP InLine Plug‑in
for Netscape Navigator 2.0", PC Graphics Report, March 12,
1996
- "Macromedia
introduces Director 5", PC Graphics Report, March 12, 1996
- "Microsoft
announces ActiveMovie", PC Graphics Report, March 12, 1996
- "ParaGraph’s
Virtual Home Space Builder to be used to create personalized
3D spaces on Web", PC Graphics Report, March 12, 1996
- "VDOnet’s
VDOLive being bundled with Adobe Premiere", PC Graphics Report,
March 12, 1996
- "Viewpoint
DataLabs announces investments, bundling, and new 3D object
library", PC Graphics Report, March 12, 1996
- "Apple,
Netscape, and Silicon Graphics to cooperate on 3D graphics
for the Internet", PC Graphics Report, March 12, 1996
- "Sega
to launch cheaper Saturn", PC Graphics Report, March 12,
1996
- "Bristol
Technology and TGS agreement offers 3D graphics development
on PCs", PC Graphics Report, March 19, 1996
- "Iterated
Systems releases fractal file utilities", PC Graphics Report,
March 19, 1996
- "Microsoft
unveils its Internet future at the Internet Professional
Developers Conference", PC Graphics Report, March 19, 1996
- "DIRECTV
signs deal with Microsoft to support digital video programming",
PC Graphics Report, March 19, 1996
- "It's
a Competitive Internet World Out There...", PC Graphics Report,
March 19, 1996
- "Argonaut
announces support for Intel’s MMX technology", PC Graphics
Report, March 26, 1996
- "Black
Diamond announces Surround Video SDK", PC Graphics Report,
March 26, 1996
- "Microsoft’s
Softimage introduces new plug-in architecture for Softimage
3D", PC Graphics Report, March 26, 1996
- "Motorola
Multimedia launches CyberSeed Venture Program", PC Graphics
Report, March 26, 1996
- "Microsoft
Uber Alles", PC Graphics Report, March 26, 1996
- "Microsoft
& VRML", CAD++ VRML Newsletter, April 1996
- "VictorMaxx
to serve as exclusive agent for NuVision’s stereoscopic glasses",
PC Graphics Report, April 2, 1996
- "Sega
and SOFTBANK enter joint PC venture", PC Graphics Report,
April 2, 1996
- "Virtus
releases 3-D Website Builder software", PC Graphics Report,
April 2, 1996
- "Sony
unveils plans for new OS", PC Graphics Report, April 2, 1996
- "VRML
Architecture Group selects Moving Worlds as basis for VRML
2.0", PC Graphics Report, April 2, 1996
- "Microsoft
Personal Computing Appliance and Other WinHEC Tidbits", PC
Graphics Report, April 2, 1996
- "Computer
Game Developers Conference", PC Graphics Report, April 9,
1996
- "WinHEC",
PC Graphics Report, April 9, 1996
- "The
Microsoft Game Development Seminar II", PC Graphics Report,
April 9, 1996
- "Tying
Up Loose Ends", PC Graphics Report, April 9, 1996
- "Autodesk
announces new CAD file format and viewer for Web use", PC
Graphics Report, April 16, 1996
- "Microsoft
expands Web content creation strategy", PC Graphics Report,
April 16, 1996
- "47-TEK
announces line of 3D children’s games", PC Graphics Report,
May 14, 1996
- "Adobe
unveils Bravo imaging model for the Internet, previews Web
Presenter & Vertigo", PC Graphics Report, May 14, 1996
- "Microsoft
and Adobe join forces to deliver universal font format",
PC Graphics Report, May 14, 1996
- "Template
Graphics Software announces 3Space Explorer", PC Graphics
Report, May 14, 1996
- "The
Nintendo 64", PC Graphics Report, May 21, 1996
- "E3
and Other Adventures in Electronic Entertainment", PC Graphics
Report, May 21, 1996
- "Apple
announces Apple Image Capture Platform", PC Graphics Report,
May 28, 1996
- "Apple
unveils QuickTime VR 2.0", PC Graphics Report, May 28, 1996
- "Adobe
announces Acrobat 3.0 will include Web browser support",
PC Graphics Report, June 11, 1996
- "VictorMaxx
exits computer accessory market, enters Internet game fray",
PC Graphics Report, June 18, 1996
- "Micrografx
goes Web with the ABC QuickSilver Pack", PC Graphics Report,
June 18, 1996
- "ParaGraph
announces free VRML 2.0 upgrade to Virtual Home Space Builder",
PC Graphics Report, June 18, 1996
- "Sense8
announces new version of World Up development environment",
PC Graphics Report, June 18, 1996
- "Sony
releases world’s first VRML 2.0-based browser", PC Graphics
Report, June 18, 1996
- "Get
a Life!", PC Graphics Report, June 18, 1996
- "The
Revolution of 3D Graphics Hardware", Desktop Engineering
Magazine, July/August 1996
- "Return
to Zork", Richter Scale Web Site, Summer 1996
- "Microsoft
releases Internet Explorer 3.0 Beta 2", PC Graphics Report,
July 23, 1996
- "Get
your VRML update, live at SIGGRAPH 96", PC Graphics Report,
July 23, 1996
- "VESA
elects new Board of Directors", PC Graphics Report, July
23, 1996
- "Apple
announces new QuickTime for the Mac", PC Graphics Report,
July 30, 1996
- "Conspiracy
Theory, a la Microsoft", PC Graphics Report, July 30, 1996
- "Microsoft
announces it will transition ActiveX to a standards body",
PC Graphics Report, August 6, 1996
- "Netscape
unveils the Netscape ONE open network environment", PC Graphics
Report, August 6, 1996
- "ParaGraph
announces slew of VRML 2.0 authoring tools", PC Graphics
Report, August 6, 1996
- "Silicon
Graphics announces Cosmo 3D technology", PC Graphics Report,
August 6, 1996
- "Our
industry loses a shining star", PC Graphics Report, August
6, 1996
- "SIGGRAPH
'96", PC Graphics Report, August 13, 1996
- "The
ActiveX Intrusion", PC Graphics Report, August 20, 1996
- "Netscape
spins off Navio Communcations to tackle NC and consumer market",
PC Graphics Report, September 3, 1996
- "Sony
introduces the Sony WebTV Internet Terminal", PC Graphics
Report, September 3, 1996
- "NuVision
ships 3-D Spex stereoscopic PC gaming glasses", PC Graphics
Report, September 3, 1996
- "IBM
licenses Netscape Navigator for OS/2", PC Graphics Report,
September 3, 1996
- "Netscape
licenses Macromedia’s Shockwave and Java-based Fireworks
software", PC Graphics Report, September 10, 1996
- "Corel
announces CorelVIDEO Remote 1.1", PC Graphics Report, September
10, 1996
- "Iterated
Systems jumps into the video compression fray", PC Graphics
Report, September 17, 1996
- "Microsoft
announces several new font enhancements", PC Graphics Report,
September 17, 1996
- "Microsoft
makes minority investment in SingleTrac Entertainment", PC
Graphics Report, September 17, 1996
- "Quark
ships QuarkImmedia authoring tool", PC Graphics Report, September
17, 1996
- "Nintendo
ships more than a million Nintendo 64 console in Japan",
PC Graphics Report, September 17, 1996
- "Shortage
of Nintendo 64's and Options for Board Companies", PC Graphics
Report, September 17, 1996
- "Microsoft
gives ActiveX to Open Group", PC Graphics Report, October
8, 1996
- "Jake’s
Takes - The Nintendo 64", PC Graphics Report, October 8,
1996
- "New
Ziff-Davis benchmarks to be released at COMDEX", PC Graphics
Report, October 15, 1996
- "Nintendo
sells out of the Nintendo 64 in U.S.", PC Graphics Report,
October 15, 1996
- "CompuServe
Owns Your Thoughts", PC Graphics Report, October 15, 1996
- "ActiveX
gets new and interesting support", PC Graphics Report, October
22, 1996
- "CyberMedia
ships Oil Change", PC Graphics Report, October 22, 1996
- "Microsoft
licenses Superscape’s 3D viewer", PC Graphics Report, October
22, 1996
- "Microsoft
to include Intergraph’s ActiveCGM Control with Internet Explorer
Starter Kit", PC Graphics Report, October 22, 1996
- "Worlds
releases Active Worlds Development Kit", PC Graphics Report,
October 22, 1996
- "Judgment
Day II is coming your way", PC Graphics Report, October 29,
1996
- "Microsoft
hires creator of TETRIS, strikes deals with other gaming
companies", PC Graphics Report, October 29, 1996
- "Sega
unveils the Sega Saturn Net Link for Internet access", PC
Graphics Report, October 29, 1996
- "Streaming
Data and Consciousness", PC Graphics Report, October 29,
1996
- "Living
Worlds initiative announced", PC Graphics Report, November
12, 1996
- "The
Computerization of TV", PC Graphics Report, November 12,
1996
- "ZDBOp
releases ’97 series of benchmarks", PC Graphics Report, November
26, 1996
- "Microsoft
& Co. introduce Windows/CE", PC Graphics Report, November
26, 1996
- "Integrated
Data Systems previews V•Realm 2.0 suite", PC Graphics Report,
November 26, 1996
- "The
Web on Your TV", PC Graphics Report, November 26, 1996
- "VREAM
previews new VRML 2.0 tools", PC Graphics Report, November
26, 1996
- "AITech
introduces AI Gotcha and Pro PC/TV-1", PC Graphics Report,
November 26, 1996
- "AVerMedia
introduces TVGenie", PC Graphics Report, November 26, 1996
- "UbiSoft
to ship POD", PC Graphics Report, November 26, 1996
- "VITEC
shows real-time MPEG-1 and MPEG-2 CODECs", PC Graphics Report,
November 26, 1996
- "Tekram’s
shows off CaptureTV M230", PC Graphics Report, November 26,
1996
- "Play
introduces the Trinity video editing system", PC Graphics
Report, November 26, 1996
- "COMDEX
'96 and Parting Words", PC Graphics Report, November 26,
1996
- "VRML
Opens Up 3D Worlds On The Web", CADalyst Magazine, February
1997
- "Getting
On-Line", Dive Report Magazine, May/June 1997
- "Tropical
Computing", PC Graphics Report, July 7, 1997
- "What's
in an On-Line Name?", Dive Report Magazine, July/August 1997
- "Faster
& Faster - 3D Acceleration", Desktop Engineering Magazine,
August 1997
- "Choosing
the Right Monitor for CAD", Desktop Engineering Magazine,
August 1997
- "On-line
Communication Promotes Efficiency--And Your Business", Dive
Report Magazine, September/October 1997
- "Writing
Direct3D Device Drivers", Multimedia Systems Design, November
1997
- "Tips
& Tools For Communicating On-Line", Dive Report Magazine,
November/December 1997
- "COMDEX
’97 Redux", The Peddie Report, December 1997
- "New Year’s fireworks invoke more of Jake’s incendiary thoughts", The Peddie Report, January
1998
- "Graphics
and Displays at COMDEX ‘97", Desktop Engineering Magazine,
January 1998
- "Strands
of the Web", Dive Report Magazine, January/February 1998
- "3D
Graphics Boards", ComputerLife, February 1998
- "To
Dive For", ComputerLife, February 1998
- "Intellectual
Property Primer for Engineers", Desktop Engineering Magazine,
February 1998
- "Simplify
Your Life By Incorporating", Computer Journalism Review,
March 1998
- "Living
the Internet Dream", Computer Journalism Review, March 1998
- "Why
NT Workstations Will Rule", Desktop Engineering Magazine,
March 1998
- "On
the Web!", Dive Report Magazine, March/April 1998
- "Chat
Rooms: Talk is Cheap, Rewards Are Great", HomePC, April 1998
- "Benchmark
Fantasies", Computer Journalism Review, May 1998
- "CAD
Monitors", Desktop Engineering Magazine, May 1998
- "FontViewer
Shows All", PC Magazine, May 26, 1998
- "Content,
Content, Content!", Dive Report Magazine, May/June 1998
- "You
Have to Sea to Believe", ComputerLife Magazine, June 1998
- "Internet
a la Bonaire", Port Call, July 1998
- "Mistakes
in Web Site Design", Dive Report Magazine, July/August 1998
- "Cyber
Cafés", Port Call, August 1998
- "Moving
Target: 3D Accelerators", Desktop Engineering Magazine, August
1998
- "Find
It On The Web", Port Call, August 1998
- "Upgrade
Your NT System With a 3D Graphics Boards", Computer-Aided
Engineering Magazine, September 1998
- "Understanding
E-Mail, Part I", Port Call, September 1998
- "Understanding
E-Mail, Part II", Port Call, September 1998
- "Marketing
Your Web Site", Dive Report Magazine, September/October 1998
- "Understanding
E-Mail, Part III", Port Call, September 1998
- "Permanent
E-Mail Addresses", Port Call, October 1998
- "E-Mail
Etiquette, Part 1", Port Call, October 1998
- "Internet
Set-Top Boxes", The Peddie Report, November 1998
- "E-Mail
Etiquette, Part 2", Port Call, November 1998
- "E-Mail
Newsletters", Dive Report Magazine, November/December 1998
- "Domain
Names", Port Call, November 1998
- "COMDEX/Fall
‘98", The Peddie Report, December 1998
- "Domain
Names, Part 2", Port Call, December 1998
- "Cyber
Café on Bonaire", Port Call, January 1999
- "Internet
FAXing", Port Call, February 1999
- "COMDEX/Fall
’98 Report", Desktop Engineering Magazine, February 1999
- "Internet
FAXing, Part 2", Port Call, February 1999
- "Warning!
- Computer ‘Worm’ Invades Bonaire", Bonaire E-News, February
24, 1999
- "Melissa
& Papa Viruses", Bonaire E-News, March 31, 1999
- "Viruses",
Port Call, April 1999
- "Copyrights
& Trademarks", Bonaire E-News, April 28, 1999
- "Internet
Junk Mail", Port Call, May 1999
- "Out
With The CRT, In With The LCD", Desktop Engineering Magazine,
May 1999
- "Internet
Spamming", Port Call, May 1999
- "Stopping
Spam", Port Call, June 1999
- "Virus
Alert", Bonaire E-News, June 16, 1999
- "Virus
Reminder", Bonaire E-News, July 21, 1999
- "3D
Boards n’ More", Desktop Engineering Magazine, August 1999
- "Hoax
E-Mail With Trojan Horse Virus", Bonaire E-News, September
29, 1999
- "Virus
Frenzy", Bonaire E-News, December 8, 1999
- "Visions
of the Future", The Peddie Report, January 2000
- "Monitor
Trends", Desktop Engineering Magazine, May 2000
- "Graphics
Accelerators: Pushing the 3D Envelope", Desktop Engineering
Magazine, July 2000
- "Professional
3D Graphics Hardware", Desktop Engineering Magazine, August
2001
- "Microsoft
Validates Windows", Jon Peddie's TechWatch,
January 31, 2005
- "Open
Source Community Gains Patents, Support", Jon Peddie's TechWatch,
January 31, 2005
- "New
Technology's Dirty Secret?", Jon Peddie's TechWatch, February
14, 2005
- "GDC
2005 - Microsoft Keynote", Jon Peddie's TechWatch, March
14, 2005
- "Sony
PS3 To Go With Standards ",
Jon Peddie's TechWatch, March 14, 2005
- "'Half-Life
2' Sweeps Annual Game Awards ",
Jon Peddie's TechWatch, March 14, 2005
- "The
Days My Mobile World Stood Still",
Jon Peddie's TechWatch, March 14, 2005
- "And
Then There Were Ten... Counting Up The Games Devices", Jon
Peddie's TechWatch, May 23, 2005
- "Next-Generation
Console Support Strong", Jon Peddie's TechWatch, May 23,
2005
- "Battling
For The Sacred Living Room", Jon Peddie's TechWatch, June
6, 2005
- "Photography
in the Modern Age", Bonaire Reporter, July 29, 2005
- "2005
and Beyond - Too Many Options, Too Little Time", Jon Peddie's
TechWatch, January 2, 2006
- "Sony’s
entertaining new future?", Jon Peddie's TechWatch, January 16,
2006
- "Alternative
Input Devices at E3", Jon Peddie's TechWatch, May 22, 2006
- "E3
ESA Keynote - Doug Lowenstein and ESA Rally the Troops", Jon Peddie's
TechWatch, May 22, 2006
- "On
Becoming a Gaming Pro - Where Jake explores avenues of employment
for his children", Jon Peddie's TechWatch, May 22, 2006
- "What Was Significant in 2006", Jon Peddie's TechWatch, December 11, 2006
- "Forecasts for 2007", Jon Peddie's TechWatch, December 11, 2006
- "Bill Gate's Digital Lifestyle Vision", Jon Peddie's TechWatch, January 8, 2007
- "LG's New BH100 Super Multi Blue Player for HD-DVD and Blu-ray", Jon Peddie's TechWatch, January 8, 2007
- "One Size Fits All, Says Warner Bros.", Jon Peddie's TechWatch, January 8, 2007
- "To HD, Or Not To HD, That Is The Question", Jon Peddie's TechWatch, January 8, 2007
- "Touch Me, Hold Me, Don't Digitalize Me", Jon Peddie's TechWatch, January 8, 2007
- "The New E3 - Smaller and ...", Jon Peddie's TechWatch, July 16, 2007
- "E3: The Big Three Console Makers - Style Over Substance", Jon Peddie's TechWatch, July 16, 2007
- "The Future is the Same as it Was", Jon Peddie's TechWatch, January 1, 2010
Other
Publications
- Editor
and Publisher, Bonaire
Insider (www.BonaireInsider.com)
as of August 2006
- Co-moderator
of BonaireTalk (see www.BonaireTalk.com)
for over five years (ended January 2005)
- Editor
and Publisher, for two years, of monthly, then semi-monthly,
newsletter The Dive Log, for the United Divers of
New Hampshire (see www.udnh.org -
ended 1997)
- Editor
and Publisher, for one and a half years, of the almost weekly
The Bonaire E-News (see www.BonaireENews.com)
(ended January 2001)
- Developer
of AutoCAD systems-level benchmarks for Ziff-Davis / PC Magazine
(1997).
Conference
& Panel Presentations
- Panel:
"8514/A in Software Development", VESA Summer ’89, August
17, 1989, San Francisco, California
- Panel:
"PC Graphics Trends and Evolution", VESA Winter ’89
- Panel:
"PC Display Enhancements", VESA Spring '90
- Panel:
"Mass Market, High Resolution Graphics", VESA COMDEX/Spring
‘90, June 2, 1990, Atlanta, Georgia
- "Architectural
Overview of the IBM 8514/A", National Computer Graphics Association,
March 22, 1990, Anaheim, California, Course ST-10
- "Future
Trends in Graphics Display Systems", Electronic Imaging East
’90 Conference, Fall 1990, Boston, Massachusetts
- Panel:
"The Role of IBM's XGA", VESA Fall '90
- Panel:
"PC Graphics Visualization", NCGA '91, March 1991, Chicago,
Illinois
- "3-D
Visualization on PCs", A/E/C SYSTEMS '91, June 1991, Washington,
DC
- Panel:
"Local Bus: The Future of High Performance Graphics?", VESA
Fall ‘91, October 20, 1991, Las Vegas, Nevada
- Panel:
"So What About XGA?", IBM Camp XGA, April 1992, San Jose,
California
- Panel:
"Windows Display Benchmarks: How Useful Are They?", VESA
Fall ’92, November 15, 1992, Las Vegas, Nevada
- Panel:
"Windows Display Benchmarking", Western Digital Graphics
Forum, January 1993, Santa Clara, California
- "Evaluating
Graphics Acceleration", Silicon Valley PC Design Conference,
July 1993, Santa Clara, California
- "Bereft
Of Reason: Starting Your Own Company", GNSEG Meeting (Greater
Nashua Software Entrepreneur’s Group), October 7, 1993, Nashua,
New Hampshire
- "PC
Graphics Technology and Performance", Autodesk University
’93, October 1993, San Francisco, California
- "Demystifying
3D Technology", VESA Fall ’93, November 1993, Las Vegas,
Nevada
- Panel,
VESA Fall ’93, November 1993, Las Vegas, Nevada
- "VESA
Advanced Graphics Interface (VAGI) Update", VESA Spring ’94,
Atlanta, Georgia
- Panel:
"CAD Performance", A/E/C SYSTEMS ’94, June 1994, Washington,
DC
- "Evaluating
Graphics Boards And Monitors", Autodesk University, October
1994, Atlanta, Georgia
- Panel:
"Improving AutoCAD Performance", Autodesk University, October
1994, Atlanta, Georgia
- Panel:
"Software Company Strategies in New Hampshire", Software
’94, October 1994, Nashua, New Hampshire
- "Bootstrapping
Your Software Company", Software ’96, October 1996, Manchester,
New Hampshire
- Panel:
"Software Company Success Stories", GNSEG Meeting, May 1997,
Nashua New Hampshire
- "Millennial
Scantasies", Hewlett-Packard Scanner Summit, June 1997, Greeley,
Colorado
- "Understanding
the Internet", DEMA (Dive Equipment and Marketing Association),
January 15, 1998, New Orleans, Louisiana
- "Internet
Myths & Realities", DEMA (Dive Equipment and Marketing
Association), January 15, 1998, New Orleans, Louisiana
- "Bonaire:
Flora, Fauna, WebCams, and e-Family", Boston Sea Rovers
48th Annual Underwater Clinic, March 2, 2002, Boston, Massachusetts
- "What
Your Web Site Needs to Sell Dive Travel", 6th Annual
Selling Dive Travel Conference, October 21, 2002, Las Vegas,
Nevada
~~~~~~~~~~~
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